Wednesday, October 12, 2011

Huey the Chameleon

I made this low-poly character a few months ago, mainly because I've always liked low-poly stuff and hadn't modeled in a long time, but also because I wanted to make a custom character to try out in some tutorials for Unity. I think Unity's a pretty cool piece of software to develop 3d games on, and although I don't have much programming language experience, it makes things fairly easy to understand. I went through one of the '3rd person platform game' tutorials and came out with this little demo thing for Huey:

The Arrow Keys move Huey, and the Space Bar makes him jump. You can wall jump too. I'm also working on a first-person look mode, and figuring out how to add in fidgets while idling.

1 comment:

  1. Simple and clean. Diggin' his colors. I would be awesome to see Huey's enemies.